Why not put the game on a wishlist while waiting for it to be released.
You are Captain Thomas Welmu, a Spacefleet science officer, lost on the other side of the galaxy. Dark forces are en route to Earth to destroy our planet - and you are carrying the only thing that can stop them.
Race back home across the galaxy. Collect new friends on your journey. Make new enemies. You won't be able to save everyone. Who will you leave behind? Which civilizations will you save - or destroy - along the way? The decisions are all up to you.
You are... The Captain!
Travel the galaxy!
Time is ticking. Will you plot the shortest route home or take a detour to use an experimental new technology with a wormhole? Is a distant distress signal worth investigating or should you use your time to raise funds to upgrade your engine?
It's all up to you, Captain.
Explore new worlds!
Will you interfere with a pre-space civilization? Will you discover the terrible secret at a covert military base? Will you deliver a dying life-form's brain back to its people? Or use it to upgrade your ship?
What could go wrong?
Engage in epic space battles! Or avoid them entirely?
The galaxy is a dangerous place. Will you shower aggressive encounters with a barrage of Type 2 Vacuum Rockets? Or let them taste the wrath of your freshly polished Plasma Gun? ...or will you choose to slip by and hope nobody notices?
Repair and upgrade your ship!
Those pesky pirates have damaged your sweetheart. Should you go cheap and repair her yourself? Or spend the money and let the professionals do it right? Is it time to buy a brand new Shield Buster? Or perhaps a couple of convenient nuclear warheads?
Collect new friends or make new enemies!
Will you sacrifice a friend for the greater good? Will you rat out an undercover cop for a chance to get home quickly? Will you keep a life-changing truth from someone so they'll hang out and be your friend?
Social engineer your way home.
A galaxy full of tough choices!
Will you gain access to the vault with explosives or is there a less intrusive way? Will you figure out how to pull off an undercover heist using a new consciousness transmitter? Ever wanted to try escaping an automated maximum-security prison in space? Will you look fabulous in tight pink swimwear?
About Sysiac Games
Peter and Benny are two old friends living in the small town of Nyköping, Sweden. They have always had a passion for making and playing games.
Benny Eriksson – Programming
Benny worked mainly as a backend java developer for about ten years before he quit to do this project. He has been playing with game design since his first computer in the middle of the 80:s. Benny loves what he does and is always trying to keep up with the latest news about computers, programming and game design.
Peter Hedin – Graphical designer and sound
Peter has been making games with his childhood friend Benny since 1990. Aged 46, he has put 20 years of professional web designing behind him. Today, when he is not deep into plotting pixels for the next grand game vision, Peter helps his wife keep track of the sheep and horses on their farm.